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Iksar

Starting Trait, Stats & Cities

Defensive Coloration

Target: Self
Duration: 1 minute
Effects:
  • Grants stealth to caster
  • Suspends caster’s movement speed enhancements
  • Takes 10% of caster’s power every 3 seconds
  • Must not be engaged in combat

Starting Cities: Freeport, Neriak
Vision: Aquavision
Starting Stats
Strength: 18
Agility: 22
Stamina: 18
Intelligence: 22
Wisdom: 20

Traits or Tradition Choices:

Below are the racial traditions for Iksar. You will be able to select one trait / tradition at each of the following levels: 10, 20, 30, 40, 50, 60, 70 & 80.

Venomous Strike

A poisoning attack that does upfront damage along with recurring damage over time.
Target: Enemy
Power: 3
Casting: 0.5 seconds
Recast: 1 minute
Duration: 12.0 seconds
Range: Up to 50.0 meters
Hit Bonus: 5% Easier
Effects:
  • Inflicts 4 – 6 poison damage on target
  • Inflicts 1 poison damage on target every 4 seconds

Honed Body

Iksar are a very agile race and gain additional agility.
Passive Spell
Effects:
  • Increases AGI of caster by 5.0

Tough Scales

The iksar have thick scales that grant them additional defense skill as well as deflection.
Passive Spell
Effects:
  • Increases Defense and Deflection of caster by 5.0

Proficient Swimmer

Iksar are not only proficient on land but also in the water. They have learned to hold their breath under water for long periods of time much like other reptiles.
Passive Spell
Effects:
  • Allows caster to breathe under water

Reptilian Grace

Grants the iksar reduced damage from falling.
Passive Spell
Effects:
  • Decreases falling damage taken by caster by 25%

Whipstitch

Grants the iksar a reduction in power cost while tailoring.
Passive Spell
Effects:
  • Reduces the power cost of tailoring skills by 10%

Dark Medicine

Skilled in the art of alchemy, iksar gain additional skill in chemistry.
Passive Spell
Effects:
  • Increases Chemistry of caster by 5.0

Venril’s Guidance

Guided by Vanril Sathir, the iksar gain an additional chance to critically hit their foes with melee or spell based damage. The iksars are also superior defenders gaining additional skill in parry or focus. The additional critical and skill bonuses are based off the profession of the iksar.
Passive Spell
Effects:
  • Increases Melee Crit Chance of caster by 2.0%
  • Increases Parry of caster by 5.0

Greenmist Salvation

The hard scale armor of the iksar also make them very resistant to disease.
Passive Spell
Effects:
  • Increases Mitigation of caster vs disease damage by 3

Legacy of the Shissar

Grants the iksar additional health.
Passive Spell
Effects:
  • Increases Max Health of caster by 3.0%


The stats for each tradition are for a level 1 character. Some stats may change with level. All information was retrieved in January 2008 and includes the RoK expansion.

EQ2-Guild @ 2008