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Ratonga

Starting Trait, Stats & Cities

Rob

Target: Enemy
Gives the ratonga a chance to steal something from the target. The chance is based on the level difference of the opponent. Be wary though some creatures may not take kindly to being robbed.

Starting Cities: Freeport, Neriak
Vision: Sonicvision
Starting Stats
Strength: 10
Agility: 30
Stamina: 15
Intelligence: 20
Wisdom: 25

Traits or Tradition Choices:

Below are the racial traditions for Ratonga. You will be able to select one trait / tradition at each of the following levels: 10, 20, 30, 40, 50, 60, 70 & 80.

Poisonous Bite

A poisoning attack that deals additional poison damage over time.
Target: Enemy
Casting: 0.5 seconds
Recast: 1 minute
Duration: 12.0 seconds
Range: Up to 5.0 meters
Resistability: 12% Harder
Effects:
  • Inflicts 6 - 8 poison damage on target
  • Inflicts 1 poison damage on target every 4 seconds

Rodent Reflexes

To help the ratonga avoid their most feared enemies they gain extra points of agility.
Passive Spell
Effects:
  • Increases AGI of caster by 5.0

Pitiful Plea

The ratonga pleads for mercy from his enemy causing them to lose a hate position and additional points of hate.
Target: Enemy
Casting: 0.5 seconds
Recast: 5 minutes
Range: Up to 50.0 meters
Resistability: 12% Harder
Effects:
  • Decreases Threat to target by 40
  • Decreases threat priority of target by 1 position

Poison Expertise

Grants the ratonga a 25% increase to the number of times a poison can trigger.
Passive Spell
Effects:
  • Increases the trigger count of poisons by 25%

Soul Mending

The ratonga gains additional out of combat health regeneration plus a temporary boost to agility.
Target: Self
Casting: 3.0 seconds
Recast: 10 minutes
Duration: 3 minutes
Effects:
  • Increases AGI of caster by 5.4
  • Increases Out-of-Combat Health Regeneration Per Tick of caster by 8.0

Dark Agenda

Grants the ratonga an additional 3% maximum power.
Passive Spell
Effects:
  • Increases Max Power of caster by 3.0%

Antidote

Those who dabble with poisons also make sure they are protected from poisons. As a result ratonga are not as susceptible to poison based attacks.
Passive Spell
Effects:
  • Increases Mitigation of caster vs poison damage by 3

Street Thug

Grants the ratonga an additional chance to melee or spell critical. They also gain additional piercing and disruption skill. These additional gains depend on the ratonga’s chosen profession.
Passive Spell
Effects:
  • Increases Melee Crit Chance of caster by 2.0%
  • Increases Piercing of caster by 5.0

Instruments of the Underfoot

The ratonga gains an additional 5 points of skill for weaponsmithing.
Passive Spell
Effects:
  • Increases Metalworking of caster by 5.0

Poison Play

Ratonga are skilled at creating vile poisons to kill their enemies. Their expertise in alchemy allows them to use less power while crafting.
Passive Spell
Effects:
  • Reduces the power cost of alchemy reaction arts by 10%


The stats for each tradition are for a level 1 character. Some stats may change with level. All information was retrieved in January 2008 and includes the RoK expansion.

EQ2-Guild @ 2008